Capped trading- This is straightforward and will likely be rendered ineffective if changes are implemented. Gravestoneswere created to ensure that players could not trade after death and also let people get back items. DA tournaments- Created to help restore staking. It fails badly even after updates. Revenantswere originally designed to replace pkers but people were unhappy with their strength. They are actually quite pathetic. Too strong in f2p though.
Jagex can delete content. The old Bounty Hunter was one of the earliest methods of pking. A crater from space appeared and destroyed all the wildy.
Pvp games- They have reduced the number of pvp game worlds to two. DA tournaments- They have replaced the previous one with some shizzlety crap that fails just to the same extent. The things that were removed after the updates. Shops run by players These sections are used to sell goods and services on forums. Running a rune-based business is a great method to earn money.
Duel Arena- It was once a method to place huge bets and then lose a lot. Trading- Self explanatory. Pking- Self explaining. Merchanting- It is still feasible to do this. It is still possible however the technology is old. Trading hotspots: Varrock, Falador, all five worlds were always crowded with trade areas, different items.
My mind has just exploded with ideas about ways to impart more than one skill to 99 people while making a massive profit. I am planning on creating 100k+ yew-longbows by hand and then getting 99 Woodcutting, Fletching and Mage. The "supplies" that i have to acquire are as follows: Mine 100k+ Pure Essence Craft the Essence into Nature runes.
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